home *** CD-ROM | disk | FTP | other *** search
Text File | 1995-04-27 | 2.7 KB | 70 lines | [TEXT/R*ch] |
- THIS CODE IS STILL UNDER DEVELOPMENT!! EXPECT TO ENCOUNTER PROBLEMS BOTH
- BIG AND SMALL!
-
- This is the source directory for version 7.0d37 of Xconq, a graphical
- multi-player strategy game and game design system. This distribution
- includes interfaces for curses, X11, and Macintosh(tm).
-
- Xconq is not just a single game, but a game authoring system that you
- can use to build all kinds of multi-player simulations. The manual
- explains how to do this (in great detail). The library directory
- contains a large assortment of predefined game modules as well.
-
- The file INSTALL describes how to get Xconq running on your system.
- Xconq has been tested in a wide variety of systems and environments.
- It is designed to be independent of any particular graphical interface
- system, although porting to a new interface will involve writing a lot
- of code. Non-Unix should be straightforward also. Please contact me
- about any portability problems.
-
- Xconq is free software, and is licensed under the Gnu Public License,
- version 2; see the file COPYING for more details.
-
- Since Xconq is free, you can copy it, hack on it, and redistribute the
- hacked version as you like; but PLEASE identify any changes you make to
- an "official" release - this will be of immeasurable help to me, other
- Xconq hackers, and users. I especially would enjoy hearing about and
- seeing any improvements/fixes/suggestions, and will try to incorporate
- them in future versions of Xconq.
-
- Stan Shebs
- shebs@cygnus.com
-
-
- Thanks to the many Xconq players and hackers around the net who have
- contributed literally hundreds of suggestions, fixes, and improvements.
- The manual includes more detailed acknowledgments.
-
- GUIDE TO SUBDIRECTORIES:
-
- "lib" contains the game designs and images.
-
- "doc" contains the Xconq manual and supporting documentation.
-
- "kernel" contains the source code for the kernel, which is the part of
- Xconq shared by all interfaces.
-
- "mac" contains the source code specific to the Mac interface.
-
- "x11" contains the source code specific to the X11 interface.
-
- "curses" contains the source code specific to the curses interface.
-
- "SelFile" contains a file selection dialog for X11 programs.
-
- "libcurses" contains a copy of a DOS & Mac implementation of curses.
-
- "config" includes platform-specific configuration fragments.
-
- "misc" contains scripts that do a partial conversions of 5.x period
- and other files to 7.0 game designs.
-
- "test" includes scripts and game modules oriented towards testing.
- The test scripts should be run after hacking on anything in the "kernel"
- directory (this is important).
-
- The directories "lib-mac" and "lib-x11", if they are present, contain
- optional library files for Mac and X11 versions, respectively.
-
-
-